| FateCoreSRD Dozens of tall windows, all barred and boarded, adorn this formerly beautiful estate, but peeling paint and crumbled ornaments testify to its disuse. A mute hag is immune to gaze attacks, and cannot use spell completion or command word trigger magic items. Additionally, Biyo has a vague understanding that Zassrion wants to escape the Harrowed Realm by becoming mortal, but doesnt understand how or why. When the tokens are collected in one place, they pull toward the keeps current location, leading the PCs there in only 1 hour of travel through the Bramble or the Dearth. Despite their varying levels of memory, all three creatures share identical stats. Negative Future: The Desert (chaotic good, Constitution) is an environment so bleak that none can survive it without aid. This card often means an encounter with a crazy person, but it can also signify a brush with genius.". I'm going to be running some friends through The Harrowing module but I can't seem to find any good maps out there. Development: If the party saves Eveready Jocob, the centaur can lead the party to the Nightpeddlers caravan in a days time. But careless was charming Sonnorae, and once behind her, the door did close. :P. That is just a myth, a legend, a fairy tale; in other words, complete rubbish fabricated by drunken Taldorian bards! It is currently drunk and chasing Eveready Jocob in the form of a giant, tottering whirlwind. :). The crowd views the newcomers as an exciting new twist, and eagerly laughs and jeers them, hoping to stir up a fight with the current act. Knowing he cannot die permanently, he fights like a savage animal to keep from being trapped in the Harrowed Realm forever. 7 Players may end the fight through violence or by getting the mocking audience on their side. Two sets of double doors in the southeast corner lead out of the room. Only then can the final 55th quest be revealed, upon the completion of which the deck and the Harrowed Realm cease to exist. He insists non-giants wait outside, attacking if they refuse. Alternatively, the dwarf makes an excellent hostage; Marzalee immediately backs away and agrees to bargain if the PCs threaten her midwife. The Peculiar Escape (CR 8) Card: The Big Sky (the revolt succeeds after the PCs provide only two boons instead of four) The slaves of the Nightpeddler caravan are planning a revolt, just as they have done without success every few weeks for thousands of years. This had a lovely feel and it was great to roleplay with the story-kin. The harrow cards are based on old Varisian stories and myths, so you can unpack those further if you like. Even worse, Calhoun is suspected of the murder. Begone and mewl at my heels no longer, you stupid mewling heeling-thing! This represents your current place in the world, and your relation to the task to come. Currently, the caravan carries 33 slaves in varying states of health. When The Crows appear, murder, theft, or other shocking loss occurs. Open Content: Except for material designated as Product Identity (see above), the game mechanics of this Paizo Publishing game product are Open Game Content, as defined in the Open Game License version 1.0a Section 1(d). The Harrowed Realm Originally a corner of the Dimension of Dreams, the Harrowed Realm was cleaved off and transformed into a sealed demiplane thousands of years ago. When linkage is being used to sell a cheesy product, then it's a problem. D4. Nearby, a yawning entry leads into the dark interior of a twisted and massive central tent. A "role card", which is a card selected by the subject during the choosing, must be interpreted. Pathfinder Roleplaying Game Charter Superscriber, (ie, pick one of the six stats, to be most appropriate for what you're trying to achieve), 1 The librarys 80-foot ceilings provide ample room for the Patchwork Lord, even in his dragon form. | Monad Echo SRD I can't find the email I used, but it came out eerily specific to him, or at least he thought so. A Short History of the RAF Pathfinder Force. The traps visual trigger is attuned only to the green, not Sonnoraes forest of columns or her dais. As with the Briar, the Dearth should inspire an impression of vast, trackless wastes, but how long the PCs must wander before locating the Nightpeddler is left up to the GM. Balio Male eidolon NE Medium outsider (extraplanar) Init +2; Senses darkvision 60 ft.; Perception +0 F3. The final cards of a powerful artifact based on the legendary Harrow deck finally lie within the grasp of the heroes who seek to defend the very future of reality from being set in stone, but fate itself has its own plans. Smith (CR 7) Card: The Mountain Man (+5 to any caster level check required to restore Smith to life) A massive sinkhole hole takes up the southeastern half of this workshop, leading to a blazing hot chamber beneath. Storykin far too broken or malformed to function independently sometimes wander into the desert, only to be snatched up as merchandise. Episode 16 of the pathfinder chronicles podcast has good advice on running it. As a result, the insectile matron long ago redesigned her home to keep outsiders away. If the card and targets alignments are identical, that card provides a +2 luck bonus on the associated suits check. No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. Fearing her collection of stories would be lost when . I also intend to let them keep the harrow deck and the Keep as an extradimensional base. Damn international shipping 7-15 business days :(. B: The Briar Card: The Tangled Briar (grants all PCs woodland stride when moving through the Briar) Long ago, garden paths and hedge mazes connected the far corners of the Harrowed Realm, but without Sonnoraes oversight the pathways overgrew into a nightmarish tangle This forest glen developed a sort of affection for the Conspirator known as Brambleson eons ago, and now follows him through the Briar on his adventures. Shaping Touch (Su) The touch of a mute hag twists flesh like clay. And now not only has his little red fiddle gotten away from him yet again, but it plays itself better than he can! Caravan Guards (3) XP 2,400 each CR 6 LE kytons (Pathfinder RPG Bestiary 185) hp 60 each Treasure: The All-Blossom, a massive emerald worth 1,100 gp, hangs around the Nightpeddlers neck. Brambleson fully intends for the PCs to receive his token, as he plans to track them using his locate object spell-like ability. As the Harrowed Realms repository of innovation, Smiths Caldera houses devices that allow the pocket dimension to mimic the natural world. The Striding Fortress itself stands 60 feet above the ground on two massive metal legs. Development: If the PCs dont slay the Ticktock Man, they may instead gain an ally with significant control over the Harrowed Realm itself. To one side, elaborate tables, tools, and biology diagrams imply torture. Hazard: The aetheriums stepped, 3-foot-deep pool appears to be a luxurious bath, putting out steam but nowhere close to boiling. But Mourning Choir isnt content to dwell alone in her pity. Creatures: After her murder, Sonnoraes soul drifted aimlessly within the Harrowed Realm. Once the PCs reach the castle, they may access its main gate via flight, spells such as dimension door, or even throwing up a rope and climbing to the keeps platform above. They attempt to grapple anyone who approaches, pulling them into the pool. to the PCs (or if they genuinely did nothing to help) or if they confront the Nightpeddler before the revolt, he bargains squarely with them. Strongly aligned, for great significance. Harrow Bloodline - d20PFSRD "Can they survive a trip into the strangest realm explored yet in a Pathfinder module?" Being a tannery, the floor recesses nearly a foot, though the central drain is long since plugged with clay. Each of the seven tiles is worth 125 gp. Most of the camps slaves, employees, and slave masters are simple, humanoid storykin, but hidden among them are several kytons from outside the Harrowed Realm, hired as guards. Most remain disguised under the thick robes and hoods the rest of the camp residents wear as protection from the sun. Encounter wise, the module had some sharp teeth, even so many years later, but I recommend not playing this with more than 4 players, due to the enemies action economy. A harrowing must describe one set of events or course of action (for example, "hunting down the pirate king," or "traveling to Viperwall to search for a magic sword") that the target of the spell intends to undertake at some point during the spell's duration. She retreats to a rear chamber, and two acolytes enter, motioning to the exit. 10. Introduction The majority of this adventure takes place in the Harrowed Realm, and the means by which the PCs get there and their 3 ago, hunting for a fortune-teller called All-Seeing Hajeck. A hand-painted sign outside a tumbledown tent on the carnivals edge promises that same fortune-teller within. That IS part of the adventure's goal, to be honest. The DC is Charisma-based. The main problem with doing a reading is that the listings of the cards and their meanings in the divination/rule book are not alphabetized. Faded paint peels from disused cages and wagons scattered about, while slow organ music drifts through the empty pathways. Partially aligned, once more. Others speak of entire worlds created inside the Harrow, realms modeled after the exotic and frightening locales pictured in the cards and . Great fortitude? Each acolyte casts magic jar, then Ezrael blends into the shadows and calls out to the group in Biyos voice, assuming theyre the cooks conspirators. The best-known of these include The Great Dreamer, The Prince of Wolves, The Solstice, The Wending Way, and The Yellow Prophet.13, One alternative use of the Harrow deck is the sacrilegious gambling game called Towers, upon which Varisians typically frown, as they regard the Harrow deck as sacred.514, Some deft arcanists have such skill in handling Harrow decks that they can injure opponents with thrown cards.15, In Absalom many of the terms born from the Harrow have been used by those of the city to describe the complex game of politics for control of the city. 1. The Ticktock Man assumes Marzalee finally sent assassins to end his kidnapping and prepares for the worst. Most of the dead settle into the cold purgatory created by the Barrow King on his filthy island (area C2). These sheets use protected cells to prevent accidents, though there is no password in case you want to make changes. Perhaps most The Ticktock Man 23 Treasure: The Ticktock Mans token, a brass and quartz lens called the Clouded Vision, rests forgotten on a table in the corner. Pathfinder Module: The Harrowing - amazon.com Pathfinder Module: The Harrowing. What are your experiences with this module? Evil to the core, the directors have no intention of trading anything; they only hope to see a few moments of brilliance from the mortal visitors before Eliara kills them like she does everyone else who shares her spotlight. About to run The Harrowing, any suggestions? : Pathfinder_RPG - Reddit The King keeps these dead subdued with two burning votive candles on the white stone sarcophagus in the graveyards center. The Harrowing is an adventure for 9th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. The Harrow is a method of divination widely used by many Varisian fortune-tellers using a Harrow deck and possibly the harrowing spell. New Pages | Recent Changes | Privacy Policy. The half-orc depicted is leading a life of constant toil, but for his own betterment. My players were impressed enough that they had me reading the Harrow several times per adventure for tips, kicks, and awesome. Every round, 1d6 hungry dead burst from the ground within 100 feet of the PCs and attack. D: The Manmolds Card: The Waxworks (+2 to Perception and Survival while in this location) Greasy smoke reeking of soot and rendered fat belches forth from the twin chimneys high above this imposing manor. ow H arr row Har her de r th e for eig n tra sm que the Pathfinder Module The Harrowing Varisian fortune-tellers from across Golarion use the mystic harrow deck to read fate and predict the future, but few have ever mastered the mysterious harrow to such a degree as Sonnorae, a long-dead bard from the Age of Darkness. Haunts function similar to traps and may be neutralized with positive energy before their effects manifest if PCs succeed in their noticing them in the surprise round. The Thirsty Break once served as the watering hole for the Calderas giant workforce, but over the centuries many wandered off to join the circus, or else were kidnapped by Marouka (see area I1) to bolster the Striding Fortresss defenses. After the PCs collect three conspirators tokens, the paladin casts bulls Male human paladin 11 LE Medium humanoid Init 1; Senses Perception +7 Aura courage (10 ft.), justice (10 ft.), resolve (10 ft.) CR 10 Defense AC 23, touch 9, flat-footed 23 (+10 armor, 1 Dex, +1 natural, +3 shield) hp 131 (11d10+66) Fort +17, Ref +7, Will +14 Immune charm, disease, fear; Resist electricity 20 Offense Speed 20 ft. Melee +1 longsword +16/+11/+6 (1d8+4/1920) Ranged mwk throwing axe +11/+6/+1 (1d6+7) 5 Special Attacks channel positive energy (DC 17, 6d6), smite evil (+2 attack and AC, +11 damage) Paladin Spell-Like Abilities (CL 11th; concentration +13) At willdetect evil Paladin Spells Prepared (CL 8th; concentration +10) 3rddispel magic 2ndbulls strength, resist energy 1stcure light wounds, divine favor, protection from chaos Stopping the eclipse requires direct action against the sun and moon, some 500 feet above. The Nightpeddlers camp is essentially a small, selfsufficient village. Because one rarely fights with a potion in hand, it is a large commitment to drink a potion, pretty much giving up your turn to do so. Once a card has been played, the GM should keep it out of play, and if a card is played at the incorrect time, the players simply miss out on its effects when they do encounter the appropriate story element. Restoring all eight tokens causes the kapenia to shift and knit itself back into its original configuration, a scarf which functions as a robe of scintillating colors. A harrowing consists of two parts: the choosing and the spread.17 During the choosing, the subjects of the harrowing phrase the knowledge they seek in the form of a single question and decide which of the six abilities suits that question.17 During the spread, the harrower shuffles the deck, draws nine cards, and places them in a three-by-three array that indicates the positive and negative tidings of events past, present, and future.17 The left column represents the past, the middle column represents the present, and the right column represents the future.18 After the spread is laid out, the harrower chooses a number of cards to interpret. A3. The couple alternates between spending time in the tannery and quarreling upstairs in their bedroom, but they always travel in each others company. Crystal Frasier has created the fulfillment of everything I love about this game. 1 Some Harrowers are even able to draw additional power from the Harrow to . Each encounter seems really unique, but going through ~50 of them just seems like it'll get taxing. The rabbit prince loves and hates his clingy home, appreciating 9 the blind adoration, but also frustrated that he can never journey far from home. White cobblestones lead into the open gate, flanked on either side by tarnished bronze angels. King of the Briar Patch (CR 9) Card: The Rabbit Prince (Brambleson takes a 2 penalty on Will saves versus charms on top of his suggestible weakness) On their first trip through the Briar, the heroes encounter its resident Conspirator. Harrowing - d20PFSRD As a bonus, youll receive a free electronic PDF version of each module, downloadable from your account on paizo.com. They are most often viewed as introspective and spiritual people. Treasure: Bramblesons token, the Dancing Heel, is a tiny shoe carved from green feldspar worth 900 gp. But if the module DOES boost sales for the Harrow deck, that's great! A harrowing must describe one set of events or course of action (for example, "hunting down the pirate king," or "traveling to Viperwall to search for a magic sword") that the target of the spell intends to undertake at some point during the spell's duration. Red light bathes the world as the moon jams into place before it, and a rumble echoes from the ground. | PF2 SRD Read more They use this deck for a form of divination to tell customers whether they should hope for the best or prepare for the worst.5 Some of these decks are elaborately illustrated, but most of them are nothing more than paper with hand painted images. Kitchens (CR 10) Card: The Inquisitor (+2 bonus on all saves against possession through magic jar) 27 I5. Sell at the Open Gaming Store! Misaligned, it implies the subject cannot rely on the help of others and will assuredly be lost. Destruction The Deck of Harrowed Things can only be destroyed by completing a mythical series of 54 quests tied to each of the harrow cards within. He recently sold a bottle of fine brandy to an air elemental, and the drunken creature now threatens to kill him unwittingly as it attempts to dance with him. I3. The crocodile-headed rakshasa dresses impeccably and sips daintily at his teacup while speaking. Each of the six basic abilities also indicates a broader symbolic topic8 Similarly, the ethical and moral dimensions of a card represent its temporal position and outlook: the lawful ethic represents past events; the neutral ethic represents present events; the chaotic ethic represents future events; moral good represents a positive outlook; moral neutrality represents an unclear outlook; and moral evil represents a negative outlook.9 Harrowers that perform a harrowing for evil subjects may do a reverse reading, in which negative cards are bad for the subject's foes, and positive cards reflect well for the subject's foes.10, Throughout the ages that the Harrow has existed, a number of cards have been discontinued or been lost.
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